▲ AR · Augmented Reality

Anti-Smoking Camp
AR RPG

A scenario-based mission experience — sharpening real-world judgment against smoking.

  • Year 2025
  • Category AR · Experience Camp
  • Client Central Government Agency
  • Platform Mobile AR
Anti-Smoking Camp AR RPG key visual
▲ AR · 2025
◆ INTRO

About the project.

This project brings mobile AR interaction to educational content, turning it into a scenario-based experience. By scanning physical props and locations, participants trigger AR objects and missions, making judgments and decisions in the real world — boosting engagement and depth of learning.

The AR design suits campus events, experience camps, and large-scale outreach — quick to deploy, supports many simultaneous participants, and effectively pairs educational content with physical space to create an immersive interactive learning case.

▣ CASES · On Site

On-site experience footage.

  • AR interactive mission screen
    N°01 AR Mission Stage Mission · Scenario-Based
  • On-site camp interaction
    N°02 Scan Screen On-site · Physical-Trigger Scan
◆ NEXT STEP

Got an idea?
Let's make it happen together.

Custom AR experiences — for campus events and corporate outreach alike.

— Turning education into a mission ✿