A scenario-based mission experience — sharpening real-world judgment against smoking.
This project brings mobile AR interaction to educational content, turning it into a scenario-based experience. By scanning physical props and locations, participants trigger AR objects and missions, making judgments and decisions in the real world — boosting engagement and depth of learning.
The AR design suits campus events, experience camps, and large-scale outreach — quick to deploy, supports many simultaneous participants, and effectively pairs educational content with physical space to create an immersive interactive learning case.
Custom AR experiences — for campus events and corporate outreach alike.