◆ SERVICES What We Do

Five things we do with
real devotion.

Original game IPs, custom interactive, VR & metaverse, enterprise websites and applications — ASAX folds game-design thinking into every product line, making serious content fun and learning genuinely engaging.

Every service starts from "will users actually want to click once more?" and works backwards to technology and process. The five blocks below are what we do best.

01.
◆ ORIGINAL IP

Make a game to
call your own.

Since 2016 we've been building original game IPs — story adventures, turn-based tactics, parkour and more. From world-building, art, contraption design, narrative pacing, music and sound to store launch and live operations: delivered end to end.

ASAX original game IPs — pixel characters and tools
◆ ORIGINAL IP
  • Original IP development World-building, character design, narrative scripts and contraption design — incubated from zero to one.
  • Multi-platform launch PC (Steam), console, mobile and web — including packaging, store assets and submission review.
  • Many genres Puzzle adventure, turn-based tactics, parkour and party games — the best fit for your audience.
  • Art & music Hand-crafted visual styles and original soundtracks for a distinct sense of immersion.
  • Live ops & updates Post-launch version updates, event planning and player community management.
  • Selected titles Nico: Escape Abyss (2026), Alice in Clock House, FirmamentOde.
◇ HOW WE DO IT Game development process
01

Concept

Theme, world-building, target audience, core loop.
02

Art × Levels

Characters, environments and UI; level and contraption design.
03

Build & Test

Implementation, playtesting, balancing and bug fixing.
04

Launch & Live Ops

Store release, marketing assets, community and updates.
Want to make a game of your own? Let's Talk
02.
◇ CUSTOM

Turn serious content
into something
playable.

Themed interactive games, brand promotion, policy communication, museum guides, education and training — we take on custom interactive projects of every purpose, turning rigid rules and knowledge into light, clear, memorable experiences.

ASAX custom interactive development — craft desk and tools
◇ CUSTOM
  • Government projectsPolicy communication, collection promotion and educational interactives for ministries, local governments and cultural institutions.
  • Corporate training / CSRGamified SOPs, safety rules and company culture (e.g. the TSMC cleanroom mini-game).
  • Museums & exhibitionsCollection guides, interactive stations and playable exhibit design.
  • University partnershipsTeaching simulations, research support and course digitization (CYCU, SCU, NTU, NTPU, TMU and more).
  • Brand event interactivesInstallations for offline events, brand anniversaries and product launches.
  • Selected casesCEEC web parkour, Tzu Chi Neihu Park, HCC gold tea series, special-education park game.
◇ HOW WE DO IT Custom project process
01

Discovery

Audience, message, budget and timeline.
02

Creative Proposal

Concept script, gameplay prototype, visual drafts.
03

Build & Test

Staged delivery, client acceptance, refinements.
04

Delivery

Deployment, training and ongoing support.
Want to gamify your event or service? Let's Talk
03.
◉ IMMERSIVE

Let your audience truly
"walk into " your world.

VR interactive experiences, 720° panoramic tours, multiplayer metaverse and virtual exhibitions — upgrading one-way displays into immersive spaces visitors enter, touch and interact with as avatars.

ASAX VR & metaverse services — geometry and scenes
◉ VR
  • Immersive VR experiencesMeta Quest, Pico and Vive support, with hand interaction and spatial tracking.
  • 720° VR toursPanoramic capture, interactive hotspots, audio guides — runs in the browser, no headset needed.
  • Multiplayer metaverseAvatars, spatial voice and real-time collaboration — ideal for online events and virtual shows.
  • Virtual exhibitions3D scene design, digitized exhibits and online guided-tour booking.
  • VR training simulationsSurgical training, equipment operation and hazardous-scenario drills for medicine, engineering and education.
  • Selected casesSacred Realm VR, CYCU course simulations, SCU 720° campus tour, TMU dental X-ray training.
◇ HOW WE DO IT VR production process
01

Scene Planning

Spatial flow, interaction points, target session length.
02

3D Modeling

Scenes, objects and avatars — built and optimized.
03

Interaction Code

Hand grabbing, spatial interaction, multiplayer, voice.
04

Install & Deploy

Hardware, on-site setup, training and maintenance.
Want users to actually "walk in"? Let's Talk
04.
▲ WEB

A website that isn't
"just another website ".

Corporate sites, brand sites, interactive web experiences, landing pages and campaign pages — we build websites with game-design thinking, obsessing over the details that make users want to click once more: motion, rhythm, narrative, playfulness.

ASAX web development — wireframes and layout
▲ WEB
  • Corporate & brand sitesVisuals, interaction and SEO/AEO structured data — a complete digital storefront for your brand.
  • Campaign & product landing pagesHigh-conversion single pages with motion and narrative pacing.
  • Interactive web experiencesWebGL, 3D and motion-rich interactive storytelling — nothing to install.
  • Responsive & mobile-firstPhone, tablet and desktop layouts with Core Web Vitals optimization.
  • SEO / AEO friendlySemantic HTML, JSON-LD structured data, readable by AI engines.
  • Admin & content managementHeadless or traditional CMS integration, or a lightweight custom admin.
◇ HOW WE DO IT Web project process
01

Strategy × Structure

Positioning, audience, site architecture, hierarchy.
02

UI / UX Design

Visual style, flows, prototype testing, design system.
03

Development

Semantic HTML, CSS, JS, back-end integration, performance.
04

Launch & Maintain

Domain, SSL, hosting, SEO indexing, long-term care.
Want a site that doesn't feel like a corporate site? Let's Talk
05.
■ APP

Build an app that's
genuinely good to use.

Cross-platform applications for iOS, Android and desktop — utility apps, education, internal enterprise systems and gamified membership apps. Native or cross-platform as needed, with "works well" and "looks good" given equal weight.

ASAX application development — icons and interfaces
■ APP
  • Native iOS / AndroidSwift and Kotlin development, tuned for performance and feel.
  • Cross-platform appsReact Native / Flutter — one codebase for iOS and Android.
  • Desktop appsWindows / macOS — Electron or native, integrated with enterprise systems.
  • Back-end & API integrationREST / GraphQL, cloud deployment, database design, third-party services.
  • UX × gamificationProgress systems, quests and achievements — utility apps people want to open again.
  • Store launch & maintenanceApp Store / Play Store submission, updates, bug tracking, long-term care.
◇ HOW WE DO IT App development process
01

Scope × Plan

Use cases, feature list, tech choices, platforms.
02

UI / Prototype

Interface design, interactive prototypes, usability tests.
03

Build × Test

Front and back end, feature, performance and beta testing.
04

Ship × Maintain

Store review, versioning, crash tracking, ongoing updates.
Need an app that's genuinely good to use? Let's Talk
◆ NEXT STEP

Not sure
which one to pick?

No problem — tell us what you want to make and we'll help you figure out the right mix. Replies < 24 hours; quotes and consultation are free.

ASAX studio — starting a new project